State of AI 2026 Report Is Live!

Blog

AI Insights · Timothy · October 2024

Top 5 Puzzle Games Performance in the Middle East, Q3 2024

Explore the performance trends of the top 5 puzzle games in the Middle East for Q3 2024, highlighting key metrics like downloads, revenue, and active users.

Top 5 Puzzle Games Performance in the Middle East, Q3 2024

In the third quarter of 2024, the top puzzle games on a unified platform in the Middle East showcased varying performance trends in terms of weekly downloads, revenue, and active users. Data sourced from Sensor Tower provides an insightful look into these metrics.

Screw Jam by Rollic Games saw an initial rise in weekly revenue, peaking at approximately $18.2K in late July before experiencing a gradual decline to around $7.7K by the end of September. Weekly downloads showed a fluctuating pattern, starting at 2.2K and reaching a high of 16.5K mid-July, followed by a decline to 4.4K in late September. Active users similarly peaked at 26.4K in mid-July but decreased to 15.8K by the quarter's end.

Angry Birds 2 from Rovio Entertainment Oyj maintained relatively stable weekly revenue, hovering around $7K to $8K throughout the quarter. Downloads varied slightly, starting at 15K, dipping mid-quarter, and ending strong at 12.6K. Active users remained robust, averaging around 160K to 180K weekly, with a slight increase towards the end of the quarter.

Seat Away, another title from Rollic Games, showed consistent growth in weekly revenue, peaking at nearly $9.9K in early September. Downloads started at 14.8K, spiked to over 30K in early August, and then gradually fell to 4.7K by late September. The game's active users followed a similar trajectory, peaking at over 81K in mid-August before declining to 57.6K by the end of September.

June’s Journey: Hidden Objects by wooga experienced stable weekly revenue, with minor fluctuations around $6K to $8K. Downloads were volatile, with a significant spike to 23.5K in late July, then stabilizing to about 1.3K by the quarter's close. Active users reflected this trend, with a peak of 23.6K in late July and a gradual decrease to 10.2K.

Kahoot! Play & Create Quizzes from Kahoot ASA saw a steady increase in weekly revenue, culminating at $7.7K in mid-September. Downloads followed an upward trend, starting at 6.8K and reaching 14.3K by the end of September. Active users also rose steadily, beginning at 48.1K and peaking at 59.5K by late September.

These trends highlight the dynamic nature of the puzzle game market in the Middle East, with varying performance across different metrics. For more detailed insights, visit Sensor Tower.


Sensor Tower's platform is an enterprise-level offering. Interested in learning more?


Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: October 2024